In Monster Hunter World: Iceborne, Twin Blades are a flexible weapon class with a novel playstyle that emphasizes fast assaults and evasive maneuvers. To maximise their injury output, gamers can select to deal with both uncooked injury or elemental injury, relying on the precise monsters they’re looking.
Uncooked injury is the bottom injury dealt by a weapon, unaffected by any elemental modifiers. It’s usually more practical in opposition to monsters which might be weak to bodily assaults, akin to Diablos or Brachydios. Then again, elemental injury is the extra injury dealt by a weapon based mostly on its elemental affinity. There are 5 foremost components within the recreation: hearth, water, ice, thunder, and dragon. Every component is efficient in opposition to sure monsters and weaker in opposition to others. For instance, hearth is efficient in opposition to monsters like Legiana and Velkhana, whereas water is efficient in opposition to monsters like Jyuratodus and Namielle.